Chevignon Racing ran for a second year, and it was never only a campaign. Nea Studio built the visual world behind the game, the tournament and the trip.
An F1 car that never existed
A Chevignon liveried F1 car in teal and gold, rendered from every angle. Number 57 in three quarter view against an orange city skyline. A burnout with tyre smoke on reflective ground. A rear wing at speed under a dramatic sky. A nose wing in teal carbon fibre. A branded tyre with a green brake disc. A cockpit shot from the driver seat with neon streaks running past. The car arrives under a draped cloth and pulls away in red and teal motion blur. A driver helmet silhouette in teal and orange rim light anchors the whole campaign. Nothing in it was photographed, because none of it was ever built.
A game, a tournament, a plane ticket
A custom video game unlocked plays with every purchase, physical tournaments followed, and the top six players flew to the 2024 Mexico Formula 1 Grand Prix. The capsule collection came out of the same system. Two years running, the same world, faster each time.